Constructor
Optional audioOptional audioOptional contextOptional datachannelOptional gainOptional getOptional incomingOptional incomingOptional inputOptional outputOptional peerOptional pingOptional remoteOptional wsOptional wsConnect to the server. First sends a request to start the server, then connects to it
Creates a new WebSocket connection to the server and joins the room.
{object} Custom data to send with the join request
Promise that resolves when the connection has been successfully opened.
Retrieve the list of received data
Call () after processing the data events.
Received data events
Send data to server via the websocket connection
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{WonderlandClient}
Client used for handling WS and WebRTC connection to the server.